Yoke - ModeSwitch - Support
Posted: 04 Nov 2015, 13:18
Hi,
Before I came across SPAD.neXt, I used SPAD with Linda and it's Unshifted/Shift1/Shift2 feature.
In a nutshell, renaming a *.pr0 file in the system32 directory gives you full access to the Saitek Yoke Mode switch. You can then assign 3 different functions to each button.
More info here ...
http://www.avsim.com/topic/387069-multi ... de-switch/
Using Linda, I get 3 switch configurations and I use the Saitek Yoke mode switch to toggle between them. Count up all the switches on your yoke and quadrant(s) and multiply that by 3 !!
With a little lua tweaking, I have also set up different tones to "beep" when I change modes.
If SPAD.neXt is able to support the Yoke mode switch I believe that would be a fantastic feature. Some sort of audio cue to denote the current mode would also be a nice idea.
Just food for thought.
Congratulations on everything you have achieved so far.
Before I came across SPAD.neXt, I used SPAD with Linda and it's Unshifted/Shift1/Shift2 feature.
In a nutshell, renaming a *.pr0 file in the system32 directory gives you full access to the Saitek Yoke Mode switch. You can then assign 3 different functions to each button.
More info here ...
http://www.avsim.com/topic/387069-multi ... de-switch/
Using Linda, I get 3 switch configurations and I use the Saitek Yoke mode switch to toggle between them. Count up all the switches on your yoke and quadrant(s) and multiply that by 3 !!
With a little lua tweaking, I have also set up different tones to "beep" when I change modes.
If SPAD.neXt is able to support the Yoke mode switch I believe that would be a fantastic feature. Some sort of audio cue to denote the current mode would also be a nice idea.
Just food for thought.
Congratulations on everything you have achieved so far.